Listening in mono will give you access to the most upfront version of your mix, where frequency balance and levels issues are easiest to hear and fix. It’s one of the most important concepts in mixing. Masking is a psychoacoustic phenomenon that causes louder sounds to hide (or mask) quieter ones in the same frequency range. Otherwise the mix will sound hollow, muddy, and cause listening fatigue.įrequency imbalances are extra problematic because they can create masking. Your mix needs balance across the frequency range. One of the biggest challenges for wide stereo images is frequency balance issues. It doesn't have drums however.Īnother benefit to hardware DAWs is right now you get a lot of performance for very low money.Ĭorrection: the interface is a UAD Arrow, not Apollo.It might seem bizarre, but mixing in mono is an excellent place to start for getting a wider mix. I still use an old Roland VS-1880 every now and then, and it still works and sounds as good as it did when it was new. You never have to worry about software updates or obsolescence, except perhaps interconnections to other devices (such as USB). One benefit of the hardware DAWs is they will always work just the way they did when new, and they just work. Nothing will kill creativity as quickly as having to fight your DAW or hardware to get it to work when you just want to record a tune. But it did take me about 15 years to finally find a Windows based DAW and interface I am happy with. I now use Mixcraft 9 Pro on a Dell Latitude tablet with a UAD Apollo interface, and am ecstatic on how well it works and sounds, no glitches or issues. Then unplug it from the internet and use it until it dies. The Windows ecosystem can be good as well, if you can get a DAW and interface properly interfaced and working without glitches. But even if you buy a new iPad, you'll eventually run into its "forced obsolescence" through software updates, like you have with your current iPad. If you're into the Apple ecosystem, Garageband is good. And the easiest way to do this is using a DAW like Audacity or Reaper. If you've got a 10-minute recording of a band practice, you'll want to edit that sucker down and convert it to an mp3 file. I recommend getting used to using a DAW regardless. It's not overly complicated, but it isn't stupid easy, either. What I'm saying is that you need to set your expectations properly, and if you have never used a DAW, you can absolutely expect to spend at least 10 hours learning the basics. I've worked with way too many musicians who love the idea of recording a song, but as soon as they realize that it's actually a lot of work to make it sound half-decent, they balk at the idea as 'no fun'. headphones, and you'll need to do some mapping out of the song beforehand, e.g. This means that you'll have to have some way of hearing the click in your rehearsal space, i.e. If you're going to add drums later, you 100% must record to a click track. Please note that if you decide to go this method, you need to understand the importance of click tracks and live monitoring. Going this route is more complicated, but will actually allow you to edit stuff. GarageBand, Pro Tools, and Reaper are the obvious DAW candidates, but there are many others. a digital audio workstation, in addition to some method of capturing audio. If you're looking to layer tracks, then you need a DAW, i.e. A $200 Zoom recorder would work, but so would the recorder app on your phone or iPad. If you're just looking to record live-off-the-floor band practices or acoustic guitar riffs, etc, then all you need is a recorder. I think you need to clarify what you mean by 'lay down song ideas'.
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